Tag Archive for Spieleberatung

authren.games

Since Nov19 I was and am concepting, researching and constructing a web environment to enable forschA to impart and practice their research in and to Authren: authren.games (using the tools: hotglue, write.freely and (to be constated/ascertained) nota.space) I am defining myself as forschA as well, researching Authren. Concepting this web environment I was aiming to overcome a possible hierarchy between…

35. chaos communication congress in Leipzig, De

I will be at 35C3 in Leipzig again, 1 part of Komona: Some might remember the sentence „if you are Komona you can make it work“. What does it mean, Komona? Komona is the feeling of doing the dishes together – the mindset of being a responsible part of a bigger organism, being a part of the many, in solidarity…

There is no game

Communitybuilding multiplayer game for the 33. Chaos Communication Congress (26. – 30.12.2016)  in Hamburg. There is no game is based on collaborative gamemechanics and was created through participatory structures beginning in june 2016. The empowering narrative provokes intersubcultural  skillsharing, communication and organisation between the players and uses an advanced version of the „form bunches“ structure, we researched at Hallo Festspiele…

Aktivierung des Hallo-Gesamtpotentials: Bildet Banden!

Bei der zweiten Ausgabe der Hallo Festspiele wird diesmal mit allem gespielt, was da ist. Wer will, gibt sich einen neuen Namen geben, macht sich selbst zur Spielfigur, sucht sich eine Band und greift aktiv in die Gestaltung der Hallo-Gesellschaft ein. Räume schaffen, Regeln erfinden, Gemeinschaft spielen. Wer will ich sein? Was kann ich? Diese zwei Fragen stehen im Zentrum…